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Up to an initial development of about 30, the total cost of going from 0 to 100% institution presence in a province is always about 2100 monarch points before other modifiers (such as terrain or the merchant guild estate bonus) to development cost. The amount of monarch points required to reach 100%, without any modifiers or initial presence , is summarized by the table below:

Embracing an institution can be done from the technology tab by clicking on the institution symbol, then clicking on the institution desired and clicking on the button labeled “Embrace”. At least 10% of the country's autonomy-modified development must have the institution present to be able to embrace it. Once this threshold is met, it requires 2.5 ducats per remaining development to embrace the institution, after which it will rapidly spread through any remaining provinces that do not have it.

Embracing an institution will reset the monarch power cap , usually to a lower value. This may cause the loss of monarch power if the amount accumulated of any type ( Administrative, Diplomatic or Military) exceeds the cap. However, if the power is spent immediately after embracing the institution, none will be lost.

Embracement cost is affected by the following factors:

Embracement cost is also affected by the following ideas:

Over time, most societies develop a need for a common structure with stronger and more permanent institutions of government. After the fall of the Roman Empire, this need came to be filled by a number of institutions and customs that taken together, are often considered to be part of the European Feudal system. For similar reasons, permanent government and societal systems have formed all over the world, some of which have roots that go far further back than Feudalism itself. Unlike the other Institutions, 'Feudalism' covers a wide range of different systems and exists from the start in all parts of the world where a strong tradition of Urbanism, Institutionalized Government and Social Stratification has reached a critical point. The institution can spread from contact with any of these cultures, or in some cases begin to grow on its own in a society that fulfills certain criteria.

This is present from the start in almost all the Old World. Exceptions include the hordes (other than those of Manchu culture), tribal countries (the New World, sub-Saharan Africa, the upper Nile, and others scattered throughout Asia), and a few others. The start date is 1000, so all countries that don't embrace it get the full +50% technology cost penalty.

Broadly speaking, a custom nation starts with Feudalism in all its provinces if it would start with it as a non-custom nation, or if it has an Old World technology group other than East African or Central African.

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A basic guide to WHMCS Template creation

By Alistair / March 3rd, 2013

Written by Alistair from WHMCSThemes.com In this blog post, we will be covering the basic aspects of how the WHMCS template system works, as well as how you can make a WHMCS template to match your existing website. This process is commonly known as WHMCS Integration. The areas covered are: 1) Things you will need 2) Preparation 3) What files to edit 4) Making a WHMCS template to match your HTML template 5) IF statements 6) Troubleshooting with official WHMCS documentation 1) Things you will need To get started, you will need the following things: - A licensed copy of WHMCS software installed on your website - An FTP client, such as FileZilla (FREE) - A text editor, such as Rockport Cold Springs Plus Lace To Toe Discount Really Outlet Top Quality Outlet Fake 1bnu2Kl
(FREE) - A website template (HTML is the best choice for beginners) - A basic working knowledge of HTML editing If you do not have an HTML template, we have created one especially for use with this guide, which you can download free of charge: 2) Preparation We will be using the Portal layout as the focus of our guide, in conjunction with the Free HTML template provided above. To begin making an integration based on the Portal layout, you will need to download a copy of the template folder to your desktop. This can be done by using an FTP client, such as FileZilla. At this stage, it is recommended that you rename the portal folder you just downloaded to something unique, for example, "template1". You should then upload the folder via FTP to your WHMCS templates directory. You should now see all of the pre-loaded WHMCS template folders, as well as your new template folder, which we have called "template1". To view your new template without activating it in your WHMCS Admin panel, you can use the following URL: https://www.yourwebsite.com/whmcs/index.php?systpl=template1 3) What files do I need to edit? The WHMCS template front end (what your clients will see) is based on the Smarty template system. For those of you who are not familiar with what Smarty is - don't panic. For the purposes of WHMCS template creation, all you need to know for now is that Smarty allows the use of user friendly variables and IF statements. Smarty makes other things possible too, but as this is a beginner's guide, we will focus on the basics. Let's return to our desktop and take a look in the folder we called "template1". As you will see, there is a folder for images, and a number of other files. The only 3 files you need to be concerned with for now are: 1) header.tpl - This file controls the top section of the WHMCS template 2) footer. tpl - This file controls the sidebar and bottom section of the WHMCS template 3) style.css - This file controls the CSS styling of the WHMCS template This screenshot shows the typical sections of a website template in relation to the WHMCS template files they use: 4) Making a WHMCS template to match your HTML template The first thing to do is to find a page of your HTML template that is suitable for WHMCS. Ideally, such a page would have a content area and a side bar, just like the Portal layout has. As you can see from our free HTML template, the blank.html page would be ideal for WHMCS integration. If you look at the HTML folder, you will see that all the files that the HTML template uses are located in there. Our WHMCS template is going to need these files, so let's copy the "HTML" folder and all of its contents into our "template1" folder (the WHMCS template we are making), located on the desktop. You should also upload the HTML directory to the "template1" folder on your server: JFWLOGAN Trainers frost grey Cheap Real Eastbay Cheap Sale Outlet Pick A Best Professional Sneakernews WIpno8Qo
You do not need to upload the actual HTML files - you just need to upload the CSS and image folders. You should now be able to see these folders at the following locations: https://www.yourdomain.com/whmcs/template1/HTML/css/ https://www.yourdomain.com/whmcs/template1/HTML/images/ So now, your WHMCS template has its own copy of the CSS and image files used in the HTML template. This is particularly important if you are going to be using an SSL certificate with WHMCS. Now let's open the blank.html (HTML) file and the header.tpl file (WHMCS) in our text editor. You can delete everything in the header.tpl file, as we are going to insert the layout from our HTML template. You will need to copy the top section of code from blank.html and paste it into header.tpl. We need to copy everything from the very top of the blank.html file, all the way down to where the individual page content is going to begin. If you remember from the picture above, the header.tpl only contains the top section of the template - it does not include any individual page content. In other words, we need to copy the HTML code up to the point that the content container has just begun - we want the content box, but we don't want any actual content in the header.tpl file. Once copied, you can paste it into the header.tpl file. In the case of our free HTML template, you would need to copy everything, starting at the top and going all the way down to:

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